PETSCII Robots for Commodore 128

(4 customer reviews)

$10.00$50.00

PETSCII Robots for Commodore 128

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Description

Description

Petscii Robots has been ported to the Commodore 128 computer.  It takes full advantage of the 128K to give you full-color bit-mapped graphics, a great soundtrack, and enhanced disk features.  It includes 14 maps, a live map on the 80-column display for dual-monitor play, 3 difficulty levels, and support for keyboard controls or SNES controller.

System Requirements for 128

  • Stock Commodore 128 or 128D (PAL/NTSC)
  • 1571 or 1581 disk drive
  • Or an SD-2-IEC or PI1541 or similar emulator
  • Note that two D64 images are included with the digital download, but are not available as physical media.  Only the 1571/1581 version ships with physical media.

Digital Download Only – $10

  • D64, D71, and D81 images for your emulator
  • PDF for Users Manual

Lite Copy – $20

  • Physical full-color users manual
  • Physical floppy disk for 1571 disk drive only
  • D64, D71, and D81 images for your emulator
  • PDF for Users Manual

Standard Box – $40

  • Great looking box for your shelf.
  • Physical full-color users manual
  • Physical floppy disk for both 1571 and 1581 disk drives
  • SNES adapter for your user-port
  • D64, D71, and D81 images for your emulator
  • PDF for Users Manual

Autographed Box – $50

  • Great looking box for your shelf.
  • Physical full-color users manual
  • Physical floppy disk for both 1571 and 1581 disk drives
  • SNES adapter for your user-port
  • D64, D71, and D81 images for your emulator
  • PDF for Users Manual
  • Signed by the 8-Bit Guy

Additional Info

Additional information

Game Type

Digital Download Only, Lite Copy, Standard Box, Autographed Box

Reviews (4)

4 reviews for PETSCII Robots for Commodore 128

  1. Athanasius (verified owner)

    A terrific experience, in many ways superior to the C64 version in my opinion. The possibility to use two screens (or two windows in Vice) with an animated map in the second screen is a tremendous help. Graphically this version looks simply brillant, features some added elements like a Wolfenstein-esque portrait of the enemy that shows the health state and an overall much more refined depiction of the whole world. It’s the second version of this great game I purchased – and I liked it so much I actually purchased it even a second time to get the box.
    The game itself is still the same brillant mix between tactic, action and exploring – a rather unique combination that works wonderfully and can be quite challenging.

    One question @8-Bit Guy: Can you tell me when the orders will ship for the C128 box edition? I ordered mine on Nov 9th.

    • The 8Bit Guy

      Thanks for the review. The boxed copies started shipping today (November 24, 2021). It will probably take about 10 days to get caught up with backorders. I do ship in the order I received the orders, so yours should ship in the next day or two.

  2. Mike Knight (verified owner)

    Positively excellent game! Excellent gameplay, fantastic graphics, live map with dual monitor, great music, perfect sound effects, and taking full advantage of the C128 AND C1571–WOW! This game has it all! I purchased the box copy (currently in transit–thank you!) but couldn’t wait for it to arrive. Got the digital download and immediately put it on a double-sided floppy diskette to play on my real Commodore 128. It is flawless! Nicely done.

    My next purchase? Eagerly awaiting an enhanced port to the Commodore 128 of Planet X2! (Hint, hint!) Imagine the possibilities!

  3. Matt Mcdonald

    Great game! The VIC 20 version and the 128 version are my favorites. The 128 version plays very well and my son now enjoys playing as well. The F8 key doesn’t seem to change the color of the player.

    • The 8Bit Guy

      I’m sure you know, but just double-checking, That you have to hold shift+F7 in order to use F8. I can’t imagine why it wouldn’t be working unless the key itself is broken on yours.

  4. Dr Phil kousoubrs (verified owner)

    So I started with C64/Vic Robots when this saga began, got the 128 digital download of the same – and then watched David’s video where he quite smartly mapped the pinout of the RGB video out to 2 simple jumper wires to connect to a composite monitor cable. It is the *most* fun I have had on the C128 since I bought it in 1986! 80column mode map adds a lot of fun, on a green amber monitor that he thoughtfully knew people may use, such that theres a tab key combo to go monochrome for the map. The 128 version seems slower a bit than the Amiga version, but I’m not complaining. The Amiga version plays nice with OS 3.2.1, which many old games do not. Thankyou for extending our fun early lives David!

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